![]() I couldn't help but wonder if most of the players had returned from previous "chapters" of the game, which would explain their advanced knowledge. Obviously there would be great things to achieve in the game, but at a cost. ![]() I admit to feeling a sense of wonder, alongside a sense of dread, as I looked over the landscape to see the plots belonging to other players. The game is great at making you feel lost, in both good and bad ways. ![]() Once I closed the document (which seemed to "compare" our accomplishments), she sent me a private message asking me why I " did not feel like voting." Unfortunately, I had no idea how to respond. Even then, the few people I saw were either running in the distance or, in the case of one strange player, inviting me to view some sort of document. It is very possible that they were away during my daytime play sessions. While I was on, however, I rarely saw that neighbor, or other players as well. I wondered how soon it would be until I would own a mighty home also! A neighbor of mine even flaunted a pair of camels! I felt like such an amateur. There were buildings as well, taunting me and my measly brick racks. I noticed world items that I do not remember from the last time I played the game (a year or more earlier?) such as fencing. Soon, though, I was planting flax seeds, picking up grass, and making bricks. To be honest, I wasn't sure I would ever finish. I decided to follow the process that was laid out for me and soon found myself marking items off of a long checklist. There is an interesting concept behind A Tale in the Desert V: You are dropped into the middle of a desert, with nothing but a basic guide to help you.
0 Comments
Leave a Reply. |